LAKSITA, G. D. .; OKTAVIANI, D. .; PANGESTU, A. . The Effect of Android Game Based Learning for Student Interest in Mathematics Learning. Proceeding International Conference on Science and Engineering, [S. l.], v. 3, p. 335–338, 2020. DOI: 10.14421/icse.v3.523. Disponível em: https://www.sunankalijaga.org/prosiding/index.php/icse/article/view/523. Acesso em: 30 jul. 2026.